Enemy Recognition: Disguised enemy Covert Ops can be identified.Improved Air and Ground Support: Artillery strikes last twice as long, and airstrikes have two planes instead of one.Improved Signals: Artillery calls and marker flares only cost 2/3rds of your power bar, allowing a player to call in airstrikes more frequently.Improved Resources: Ammo packs now give two ammo clips instead of one when picked up, and deplete only 15% of the player's power meter instead of 25%. 3XP is gained for every enemy player you kill with an Air Strike, 4XP for killing them with an Artillery Strike and 5XP for destroying an Objective with either. One point of experience is gained for every ammo pack distributed to an ally. Unless you're a Covert Ops, you won't be able to spot them for your team-mates.įield ops gain experience in this area by distributing ammo packs, and also by killing enemies or disabling objectives through airstrikes or artillery. Any mines within a certain range will appear as translucent outlines in your field of vision.
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